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CUBE CAPTURE

In Cube Capture, you control a ball and must roll around the level collecting yellow cubes for points. There are some things that make it much more interesting though. First, the ball conserves momentum. Second, the levels are designed to be tricky to navigate. Third, every so often, you enter a different "mode" such as super speed or slo-mo.

 

Cube Capture was made in Unity with the addition of scripts written in C++. I am now adding in new models creatued using Maya. 

 

Cube Capture was originally made during my first ever Game Jam. The idea of this particular Game Jam was that underclassmen and upperclassmen would be put into groups in order to mix up the experience. This did not work out as well as it sounds because every person in my group dropped out of the Game Jam. I then created this game start to finish all on my own. 

 

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